Building tactical RPG experiences with Rust, Python & Lua
A tactical role-playing game inspired by classics such as Fire Emblem, Final Fantasy Tactics, and Tactics Ogre. Built with Bevy Engine in Rust, featuring systemic gameplay and handcrafted pixel art.
Learn More In Development
We're continuously exploring new tactical and systemic game experiences. Each project leverages Rust's performance and reliability to deliver polished gameplay.
In PlanningAs a Game Developer with a strong technical foundation, we focus on creating immersive, stable, and high-performance game experiences. Our studio develops games using Rust, Python, and Lua, selecting each technology for its strengths in building reliable and expressive interactive systems.
We specialize in development with the Bevy Engine in Rust, leveraging its ECS architecture to design scalable and future-ready gameplay systems. Our work involves designing tactical and systemic gameplay, building detailed environments with Tiled, and producing expressive pixel art with Aseprite and Pexorama.
In addition to developing our own projects, we assist other studios in creating their games using Rust, Python, and Lua. This includes supporting teams in adopting modern workflows, structuring their architecture, building gameplay systems, implementing tools, and optimizing performance. Our goal is to help studios move from concept to a functional and polished game with greater efficiency and technical confidence.
We develop games that combine a strong technical foundation with meaningful player experiences. Our work focuses on:
Interested in our work or want to collaborate? Drop us a message!